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Bug or feature? Possible training cheat

I wasn't sure if this was a bug or intentional, but if you are doing puzzles, the link to the game the puzzle comes from is active. If you look up that game you can simply enable local analysis and get the solution.

Can this link perhaps be hidden until the puzzle is complete? I do like looking at the games sometimes but I don't think you should be able to solve puzzles this way.
agree to you. especially because the elo of the puzzle is hidden, to give no advice how to solve (i think). like to see it after solve or fail the puzzle. but I dont like the easy possibility to cheat, greez ;)
I'm with you on seeing it after you solve the puzzle and I do like that it hides and varies the ELO ratings. I just hope that they can figure out a way to not let people essentially cheat on them.
Some people are strange. Begging to be patronized because they lack the discipline to leave something that takes away all the fun.
The link is hidden until I solve or fail to solve the puzzle when I do it.
Wow, scuffi, you're totally missing the point. Since the developers have hidden the puzzle ELO ratings until they are solved, it is logical to believe that they would have wanted to hide the link to the game as well. Pointing this out, and possibly reducing cheating as a consequence, is called informing the developers, not lacking discipline.
Not sure what we're arguing about here... at one time developers thought hiding the links was important. There's no harm in pointing out the change to developers although in this case the change was deliberate.

As for disabling analysis, doing that correctly is prohibitively expensive from a coding perspective & not really necessary. Players could similarly use assistance on anything in the "train" category, though that somewhat defeats the point of training.
Toadofsky, I'm not really arguing with anyone. More like I'm pointing out how easy it is for someone to click on a link, turn on local analysis, and "solve" any puzzle they wish while expending no effort. If this is what the developers intended, so be it, but I did think it should be pointed out.

I love that they share so much information about the puzzles with us but in this instance I do think it's a bit too much information - before the puzzle is solved. Again, if that's intention then I defer to their expertise...but I wanted to speak up.
#8 If that is (or becomes) a problem it's one easily remedied by a ToS change and enforcing cheat detection.
There is no cheating in training! It's practice , not a game or tournament. It makes no sense to enforce cheat detection in a practice feature!!

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