lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/dO6RVjBo"] [Date "2021.11.30"] [White "kweens_gambit"] [Black "amirsose97"] [Result "1-0"] [UTCDate "2021.11.30"] [UTCTime "23:36:57"] [WhiteElo "1707"] [BlackElo "1436"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-94"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... c5?? { (Mate in 16 → 8.05) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2) 2. Ba6 bxa6 3. b4?! { (0.66 → 0.10) Inaccuracy. Ne2 was best. } (3. Ne2 c4) 3... cxb4 4. Qg4? { (-0.09 → -1.35) Mistake. Ba3 was best. } (4. Ba3 bxa3) 4... f5?? { (-1.35 → Mate in 13) Checkmate is now unavoidable. Qc7 was best. } (4... Qc7 5. Qxd7) 5. Qxg7 Bxg7 6. exf5 Bxa1 7. Bb2 Bxb2 8. Na3?? { (Mate in 15 → 1.88) Lost forced checkmate sequence. Nc3 was best. } (8. Nc3 Bxc3 9. dxc3 bxc3 10. Nh3 Qc7 11. f4 Qxf4 12. Nxf4 Kf7 13. f6 Kxf6 14. Kd2 cxd2) 8... bxa3?? { (1.88 → Mate in 14) Checkmate is now unavoidable. Bxa3 was best. } (8... Bxa3) 9. d4 Bxd4 10. f6 Nxf6 11. Kd1?? { (Mate in 10 → 1.25) Lost forced checkmate sequence. g4 was best. } (11. g4 Bxf2 12. Kxf2 Nxg4 13. h4 Nxf2 14. Ne2 Nxh1 15. Ng3 Nxg3 16. h5 Nxh5 17. c4 Nc6) 11... Bxf2 12. g4?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } (12. Ne2) 12... Bxg1 13. Rxg1 Nxg4 14. Rxg4 Rg8 15. Rxg8 Kf7 16. Rxd8 d5 17. Rxd5 e5 18. Rxe5 Ke7?? { (Mate in 6 → -3.27) Lost forced checkmate sequence. Ke8 was best. } (18... Ke8 19. Rxe8 a5 20. Rxc8 Na6 21. Rxa8 h5 22. Rxa7 h4 23. Rxa6 h3 24. Rxa5#) 19. Rxe7 Bb7 20. Rxb7 Nc6 21. Rxa7 Rxa7 22. Kc1 a5 23. Kb2?? { (-3.93 → Mate in 8) Checkmate is now unavoidable. Kd2 was best. } (23. Kd2 Rb7 24. Ke1 Nd8 25. Ke2 h5 26. Ke3 Rb5 27. h3 Nf7 28. Kf3 Rb7 29. Ke3 Rb6) 23... axb2 24. c4 Rd7 25. c5 Rd6 26. cxd6 Ne7 27. dxe7 b1=Q?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. b1=R was best. } (27... b1=R 28. a3 Rb8 29. e8=K Rxe8 30. h4 a4 31. h5 Rb8 32. h6 Rb4 33. axb4 a3 34. b5) 28. e8=R Qxa2 29. Rd8 Qxh2 30. Rd2 Qxd2# { Game ends by variant rule. } 1-0